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* Active hold head has offset if Visual Delay is set (may not be my bug because it happened also with default noteskin). * Narrower lane like PS3 DDR's Octo Mode in Solo/Techno8. * Using 'Arrow' with Split/Alternate/Symmetric coloring is not recommended. Note Type: Normal, Bar (Narrow), Bar (Wide), Circle * Choose if mines to be colored same as normal notes. A lot of people I know that make noteskins just take a random one as a base and photoshop the image to. If you take whatever noteskin youre currently using, you can literally open up the png within its folder in Photoshop and change the colors to be whatever you want. * Split、Alternate、Symmetric、Flat用の色を設定します。 Noteskins in this game are just image files and some Lua to control them. * Set colors for Split, Alternate, Symmetric and Flat coloring. Quanta Multiply: Default, Halved, Thirdsed, QuarteredĬolor Values: Primary, Secondary, Tertiary Quanta Mode: Default, 3.9 Note, 3.9 Solo, 4.0 Bold, ITG, DDR Note, PIU Rhythm, Mungyodance, Pulsen Shapes * Alternate and Symmetric are same way if column number is odd. Note: previous topic is accidentally deleted by misclick.Ī simple flat NoteSkin for StepMania 5.0/5.1.Ī goal of this noteskin is to support every gametype (except lights).Ģ7, Oct 2016: NoteSkin hanubeki is 'finished' unless compatibility issue or new StepsType is added.Ĭurrent version requires StepMania 5.1.-3 or newer.Ĭolor Type: Quantize, Column, Split, Alternate, Symmetric, Flat